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Stymied, I skipped over to my squadmates, who gave me a job. I tried a grenade, only to see it pop apologetically in mid-air. My shooter instincts kicked in, and I went to flank, hopping up and down at a low wall in front of the gun like an impatient, gun-toting whack-a-mole. When MoH isn't trying to ape its peers, it fares a lot better.īack in the Afghan desert, my four-man squad and I were faced with a well-fortified machinegun nest. I aimed a screen-filling sniper-rifle repeatedly, puncturing heads from a kilometre away as my spotter called out targets in a watered down version of Modern Warfare's silky 'one shot, one kill' mission.
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As decreed by ancient law or something, I was forced to direct shots fired by everyone's favourite military namedrop, God's own giant fucking plane o'guns – an AC130. The first segment of Tier One missions are Call of Duty rejects, cod-CoD gimmicks that get used once or twice then tossed. Prior to the stand in the desert, Medal of Honour isn't sure what it is. By the time I was stuck in the bed of a valley with my Ranger squad, tributaries of Taliban forming a river of pissed-off militants, I'd lost my cynical critical connection, and was genuinely wishing for evacuation. Much more and I'd have broken out whooping “USA! USA!” Tough to explain to the office. For a short while following that ambush, every “OO-RAH!” that I'd otherwise have winced at became a statement of intent, every kill-shot a revenge strike for the unfair murder of my pretend buddies. My helicopter ride downed, I felt a minuscule approximation of the confusion and panic EA's co-opted soldiers mentioned in their pre-game primers.
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In the combat boots of the Ranger, the rocks and dust of Afghanistan itself seemed to want to kill me, twatting mortar strikes and RPG fire into my landing point. Before, I was an extension of the nighttime scenery, silently killing in the dark. Halfway in, you get control of an Army Ranger – a more typical grunt. The first section of the game is in the secret shoes of Tier One operators, and feels resolutely retro in its approach: four men versus the world.